Prompt AnalysisAll films

Six Higgsfield Studio films compared by how their prompts are written

A side-by-side look at the six public projects from @higgsfield.studio, measuring which prompt conventions each one uses, from character anchoring and acting notes to lens data and texture.

The six public projects of @higgsfield.studio, collected in full: 19,449 unique prompts across 127,054 generations.

Project Final cut Folders Submissions Prompts video / image Library references Language
hell-grind 95m 06s 162 38,482 7,562 6,838 / 724 12,446 EN+ZH mixed
cully-hill-boys 114m 49s 1,053 54,930 4,296¹ 3,840 / 456 17,878 EN (7% ZH)
oneiric 19m 49s 137 11,544 3,477 2,324 / 1,153 8,914 EN
adiliada 6m 00s 229 6,677 1,796 672 / 1,124 203 EN
zephyr — 4 13,778 1,784 1,382 / 402 1,277 ZH (96%)
zephyr-special 5m 08s 2 1,643 534 419 / 115 374 EN

¹ Cully Hill is the only sampled project (5 prompts per scene plus anchors). It has about 45,000 unique prompts, and downloading all of them would be about 540 MB. The other five are complete.

Units: a submission is one prompt sent. Higgsfield reports generations as each video produced, 2 to 4 per submission (ONEIRIC: 41,096 against 11,544 submissions). It is the same coverage in a different unit, not a gap.

The briefs

The synopsis the studio published for each film. It helps to read the prompts knowing what film they were trying to make:

Two things the brief explains that the prompts alone do not:

ONEIRIC has three dialects because each fantasy is a different genre: the Trojan War, space opera, fairy tale. This is not sloppiness. The film is built as genre vignettes.

Adiliada is a 6-minute short, and yet 55% of its prompts are the title sequence. The brief makes this readable: it is a pilot or proof of concept, and the title is the calling card.

How to read these tables


Character anchoring

Technique cully-hill-boys oneiric adiliada hell-grind zephyr zephyr-special
100% match 70% 51% 91% 7% 4% 37%
identity matches / match the reference 56% 42% 83% 2% 1% 20%
Render EXACTLY ONE 5% 0% 0% 0% 0% 0%
<<>> inline 99% 83% 12% 51% 3% 23%
<<>> (frame reference) 9% 39% 62% 36% 78% 73%
USE FOR: / IGNORE: 11% 0% 0% 0% 0% 0%
appearance only (limiting the role) 12% 35% 1% 21% 0% 0%

Acting

Technique cully-hill-boys oneiric adiliada hell-grind zephyr zephyr-special
eyes / eyeline 84% 70% 73% 81% 19% 66%
blinking 51% 19% 22% 11% 1% 59%
closed mouth / lips do not move 10% 15% 4% 2% 0% 1%
breathing 88% 61% 69% 82% 12% 59%
performance note 73% 29% 32% 58% 4% 60%
nobody looks at camera 9% 2% 4% 0% 3% 0%
literal dialogue (verbatim) 15% 28% 0% 2% 0% 0%

Physics and logic

Technique cully-hill-boys oneiric adiliada hell-grind zephyr zephyr-special
real weight 35% 37% 44% 36% 22% 11%
gravity / inertia / momentum 25% 43% 73% 47% 16% 47%
fabric and hair settle 2% 10% 10% 1% 0% 4%
180° shutter 34% 0% 0% 46% 0% 55%
LOCK with its own name 51% 45% 48% 17% 0% 9%
FORBIDDEN / must NOT / NEVER 44% 20% 28% 32% 3% 18%
geography screen-left / screen-right 52% 33% 45% 23% 2% 5%
frame coordinates (x 42%, y≈68%) 22% 23% 29% 1% 0% 11%
closed count (exactly N … exist) 49% 23% 87% 11% 0% 7%
declared continuity 16% 2% 19% 42% 0% 26%

Framing and camera

Technique cully-hill-boys oneiric adiliada hell-grind zephyr zephyr-special
focal length in mm 51% 47% 12% 78% 2% 72%
field of view in degrees 82% 11% 95% 63% 2% 72%
camera placed in meters 3% 0% 23% 1% 0% 3%
LENS LOCK per shot 7% 1% 31% 0% 0% 8%
declared tilt (tilt / dutch) 12% 5% 21% 11% 2% 11%
height / angle (eye-level, low, top-down) 31% 11% 41% 33% 22% 37%
shot size (CU/MS/WS) 57% 36% 61% 59% 61% 65%
anamorphic 64% 75% 9% 33% 84% 58%
first frame declared 70% 50% 76% 10% 0% 16%
HARD CUT declared 64% 24% 50% 16% 14% 16%

Texture

Technique cully-hill-boys oneiric adiliada hell-grind zephyr zephyr-special
grain 74% 59% 35% 41% 12% 83%
pores / skin micro-texture 5% 18% 6% 12% 6% 58%
fabric / fiber / weave 15% 15% 25% 31% 0% 36%
photoreal 90% 61% 12% 65% 80% 82%
bokeh 16% 86% 31% 23% 6% 20%
named camera or stock (35mm, ARRI…) 93% 65% 84% 77% 82% 40%
anti-CGI (NO CGI, no cartoon…) 7% 21% 7% 29% 69% 47%
no music / no subtitles 81% 69% 87% 77% 87% 74%

What each project is

hell-grind is the biggest and the most technical: a 90-minute feature. Median prompt length is 7,141 characters (up to 24,000), with EN and ZH mixed inside the same prompt. It is the only one that names real lens models (Laowa Cine 12mm T2.9 Zero-D + Lensbaby Twist 60, 5%), cites cinematographers as a style anchor (68%, Lubezki and Deakins), declares fps plus shutter (70%) and closes with a list of prohibitions in Chinese (禁则: 禁3D/CG、禁霓虹、禁桶形畸变…). Its rules are called MANDATE (SNOW PHYSICS MANDATE, CAMERA MANDATE) and it uses EXACT 3 CHARACTERS as its own block.

cully-hill-boys is the most orthodox. It has 16 fixed blocks, USE FOR: / IGNORE: to split each reference, coordinates like x≈42%, y≈68%, field of view in degrees, 180-degree shutter, and the 60:30:10 palette in 64%. It is the only one that directs actor micro-behavior (blinking 51%).

oneiric is the one with GLOBAL LOCKS that have a declared priority (— GLOBAL LOCKS (READ FIRST, ABSOLUTE) —), physics written prop by prop, and blocking maps: schematic diagrams generated with image models and used as composition references for the video.

adiliada is the most metric. LENS LOCK with degrees of field of view, meters of height, meters of offset and degrees of tilt, shot by shot. And the closed count (Exactly twelve people exist in the whole clip) in 87%, against the failure where the model multiplies people and teleports props. 55% of the project is the title sequence: graphic design, not cinema.

zephyr is prompted in Chinese, with short prompts (median 408 characters) anchored almost entirely to attached images (<<<image_N>>> 78%, library 3%). Its look is requested with three repeated phrases: 变形镜头 (anamorphic, 84%), 照片级写实 (photorealistic, 80%) and 非3D动画 (not 3D animation, 69%). It is the leanest of the six, with almost none of the long conventions of the others.

zephyr-special has 2 folders, but it is the densest in texture: pores and skin micro-texture in 58% (the highest of the six) and grain in 83%.

What the six share